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Pretty visceral! |
The question is, of course, is whether it's a good one. As usual, I won't keep you in suspense with my overall verdict: it is quite good. In fact, if you're looking for an out-of-the-box straight-up Appendix N setting for DCC (more Appendix N that Aerth), then this should be near the top of your list of things to consider. Hubris has one foot firmly planted in the school of Conanesque low fantasy, with bloody swashbuckling against evil priests, and serpent men with their armies of slaves. The other foot is rooted in science-fantasy, borrowing from the imagery of steampunk, post-apocalyptic mutations and cybernetic body horror. There are no Clerics or Tolkienesque demi-humans. Like I said, très Appendix N.
All that being said, it's not my perfect supplement. Instead, for me, Hubris in an excellent source of ideas, and perhaps a place my players could visit if the party gets sucked through one of those random portals that adventurers seem to run into. Despite my own misgivings, it may work perfectly for you, so read on to discover what the hell I'm talking about.