In my review of Warlock!, I mentioned that I was running a group of players through my conversion of Deep Carbon Observatory. Now I love the Warlock! system, but if you don't see the gaps in the rules while reading them, then you'll find out when you run it.
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The great Mustafa Bekir is coming for you... |
Rules for poison? Falling? Combat movement? Nope, none of that. So then you know there aren't any mechanics for sneak attacks! I anticipated some of these things ahead of time, and others came up during play. Along the way, I even decided to make a major revision to the magic system.
What better place to share all that than here?