Tuesday, May 15, 2018

Review: Mutant Crawl Classics Role-Playing Game

Anyone who regularly (or periodically) visits this blog knows that I'm a big fan of DCC.  I've reviewed DCC materials in this blog, not to mention the fact that I went to Gen Con last year to GM a bunch of DCC sessions (and I'm slated to do it again this year).  

So you'd expect me to be the ideal customer for Mutant Crawl Classics, Goodman Games recent RPG set in a post-apocalyptic world.  Heck, I Kickstarted it last year, pledging enough for a hardcover rulebook plus a print block of the first eight adventures/supplements.  So I'm all in, right?

Fun in the PA

Well, I've got some bad news for you.  Cutting to the chase: I'm not very happy with MCC.  It's not unsalvageable, but if you expect MCC to be the ode to role-playing perfection that is DCC, then you will be woefully disappointed.

What is this?  Say it ain't so!  Sorry, folks, it's so.

Sunday, May 6, 2018

Well hello there

Been a while, huh?

It's not that I haven't been active on the RPG front.  Far from it.  Very far from it, in fact.  It's just that I haven't been able to get off my ass to write about it.  After all, it typically involves a lot of writing in the first place.

So why don't I just run through stuff on my RPG radar?